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The encyclopedia of animation techniques

Tác giả: Richard Taylor

This book is a fully illustrated, step-by-step guide to drawn, model, and computer-generated animation. It offers professional guidance on all aspects of animation- from conceptualization and script treatments to cutout animation and puppet-making. It also includes a ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
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TIGA – 340TM Interface - Texas instruments graphics architecture - User's guide

Chapter 1: Introduction; Chapter 2: Getting started; Chapter 3: TIGA application interface; Chapter 4: Extensibility through the user library.

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
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High-resolution computer graphics using C

Tác giả: Ian O. Angell

This book sets the groundwork for advanced computer graphics. It includes program listings, which are a means of describing the algorithms required for the solution of given problems, and covers numerous topics such as matric representation of transformations in ...

  • Vị trí lưu trữ: Tồn kho (03 Quang Trung)
  • Tổng sách: 1
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Game design: Secrets of the sages

Tác giả: Marc Saltzman

So to be a game you want programmer, design or create the next Myst, Final Fantasy, or Quake? Where do you begin? How do you get started, break into the industry, and then become a successful game designer or programmer? This book answers those questions and more. ...

  • Vị trí lưu trữ: 03 Quang Trung
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Manga : the ultimate guide to mastering digital painting techniques

Following the success of Fantasy Workshop, the ImagineFX team turns to manga art for fantasy artists who want to progress to the next level. With reference to creative painting programs (including Photoshop, Illustrator, and Corel Painter), this must-have guide explains, with the aid of screen ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1