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Unity from zero to proficiency (intermediate) : a step-by-step guide to coding your first FPS in C# with Unity

Tác giả: Patrick Felicia

Contents: 1. Adding simple AI. 2. Creating and managing weapons. 3. Using finite state machines. 4. Putting it all together. 5. Using off-mesh links, areas and costs. 6. Using fixed and random paths for NPCs. 7. Adding vision and hearing to NPCs. 8. Creating smater NPCs who can flee or ambush. ...

  • Phiên bản: 3rd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Godot from zero to proficiency (foundation) : a step-by-step guide to creating your first 3D game environment in Godot

Tác giả: Patrick Felicia

Topics Included in this book: 1. Installing Godot. 2. Becoming Familiar with the Interface. 3. Creating and Exporting a Scene. 4. Applying colors and textures to objects. 5. Managing cameras. 6. Using a first-person controllers to navigate a 3D scene. 7. Moving, scaling, and rotating objects. 8. ...

  • Phiên bản: 1st ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Godot from zero to proficiency (advanced) : use advanced techniques to build both 2D and 3D games

Tác giả: Patrick Felicia

This book includes six chapters that painlessly guide you through the necessary skills to master GDScript, use Godot's core features, and create key game mechanics through GDScript (collisions, user interface, etc). It assumes no prior knowledge on your part and ensures that you have all the ...

  • Phiên bản: 1st ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Unreal Engine from zero to proficiency (beginner) : a step-by-step guide to coding your first game with unreal engine

Tác giả: Patrick Felicia

Topics Included in this book: 1. Introduction to Blueprings and Programming concepts. 2. Coding your first script in with Blueprints and Visual Scripting. 3. Improving your scripting skills. 4. Creating a scoring system and an inventory system. 5. Detecting collisions and loading new levels. 6. ...

  • Phiên bản: 3rd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Unreal Engine from zero to proficiency (foundations) : a step-by-step guide to your first game with Unreal Engine

Tác giả: Patrick Felicia

Topics Included in this book 1. Installing Unreal Engine. 2. Understanding and becoming familiar with the interface. 3. Adding and combining simple built-in objects to your scene. 4. Applying colors and textures. 5. Creating and exporting your first scene. 6. Adding and using a Third-Person ...

  • Phiên bản: 1st ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2