Khoa Công Nghệ Thông Tin
Start with the fundamentals of UE4 and progressively build your knowledge and skills through several easy-to-follow projects. Take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2
Digital Image Processing with C++ : implementing reference algorithms with the CImg library
Digital Image Processing with C++: Implementing Reference Algorithms with the CImg Library presents the theory of digital image processing and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or ...
- Phiên bản: 1st ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2
Contents: 1. A Primer to the Third Dimension. 2. Design and Prototype. 3. Programming. 4. Characters. 5. Environment. 6. Interactions and Mechanics. 7. Rigid Bodies and Physics Interaction. 8. User Interface and Menus. Visual Effects. 9. Sound Effects. 10. Build and Test. 11. Finishing Touches. 12. ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2
Building a 3D game engine in C++
This guide shows programmers how to write a 3D game engine from scratch by providing all of the technical information and programming code necessary. The author focuses on creating a game engine that the programmer can then customize to produce a variety of games.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0
Unity 2022 mobile game development : build and publish engaging games for Android and iOS
This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you'll delve into various essential aspects needed to successfully create and publish your game. ...
- Phiên bản: 3rd ed.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 2