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Unity 2021 cookbook : over 140 recipes to take your Unity game development skills to the next level

Tác giả: Matt Smith, Shaun Ferns, Chris Gregan

Contents: 1. Displaying Data with Core UI Elements. 2. Responding to User Events for Interactive UIs. 3. Inventory and Advanced UIs. 4. Playing and Manipulating Sounds. 5. Creating 3D Objects, Terrains, Textures and Materials. 6. 2D Animation and Physics. 7. Characters, GameKits, and Starter ...

  • Phiên bản: 4th ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Unreal Engine 4.x scripting with C++ cookbook : develop quality game components and solve scripting problems with the power of C++ and UE4

Tác giả: John P. Doran, William Sherif, Stephen Whittle

This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by ...

  • Phiên bản: 2nd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 3
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Getting started with C++ audio programming for game development : a hands-on guide to audio programming in game development with the FMOD audio library and toolkit

Tác giả: David Gouveia

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 1
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Unity in action : multiplatform game development in C♯

Tác giả: Joe Hocking

Unity in Action, Third Edition teaches you to create games with the Unity game platform. It's many 2D, 3D, and AR/VR game examples give you hands-on experience with Unity's workflow tools and state-of-the-art rendering engine. This fully updated third edition presents new coverage of Unity's XR ...

  • Phiên bản: 3rd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2
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Game programming with Unity and C# : a complete beginner's guide

Tác giả: Casey Hardman

Chapter 1: Installation and Setup. Chapter 2: Unity Basics. Chapter 3: Manipulating the Scene. Chapter 4: Parents and Their Children. Chapter 5: Prefabs. Chapter 6: Programming Primer. Chapter 7: Code Blocks and Methods. Chapter 8: Conditions. Chapter 9: Working with Objects. Chapter 10: Working ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 3
  • Đang rỗi: 2