Khoa Mỹ thuật Ứng dụng

GPU gems : programming techniques, tips, and tricks for real-time graphics
Part 1. Natural effects. Part 2. Lighting and shadows. Part 3. Materials. Part 4. Image processing. Part 5. Performance and practicalities. Part 6. Beyond triangles.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 2
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This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
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GPU Zen 2 : advanced rendering techniques
Contents: 1. Rendering. 2. Environmental effects. Shadows. 4. 3D engine design. 5. Real-time ray tracing.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 2
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Foundations of game engine development : volume 1: mathematics
Chapter 1: Vectors and matrices; Chapter 2: Transforms; Chapter 3: Geometry; Chapter 4: Advanced algebra.
- Số tập: Volume 1: mathematics
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 3