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GPU gems 3 : programming techniques for high-performance graphics and general-purpose computation
Part 1. Geometry. Part 2. Light and shadows. Part 3. Rendering. Part 4. Image effects. Part 5. Physics simulation. Part 6. GPU computing.
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GPU gems 2 : programming techniques for high-performance graphics and general-purpose computation
Part 1. Geometrics complexity. Part 2.Shading, lighting and shadows. Part 3. High quality rendering. Part 4. General purpose computation on GPUS : a primer. Part 5. Image oriented computing. Part 6. Simulation and numerical algorithms.
- Vị trí lưu trữ: 03 Quang Trung
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GPU gems : programming techniques, tips, and tricks for real-time graphics
Part 1. Natural effects. Part 2. Lighting and shadows. Part 3. Materials. Part 4. Image processing. Part 5. Performance and practicalities. Part 6. Beyond triangles.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
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- Vị trí lưu trữ: 03 Quang Trung
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This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 3
- Đang rỗi: 3