Khoa Mỹ thuật Ứng dụng
Chapter 1: Overview; Chapter 2: Fundamental ideas; Chapter 3: Two dimensional graphics; Chapter 4: Interactive graphics; Chapter 5: Transformations and modeling; Chapter 6: Implementation; Chapter 7: Raster graphics; Chapter 8: Three dimensional graphics; Chapter 9: Working with polygons; Chapter ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1
Graphics programming in Turbo C
Chapter 1: Pixels, lines and text; Chapter 2: Circles, arcs and polygons; Chapter 3: Our final graphics product; Chapter 4: Recursion and fractals; Chapter 5: Interactive graphics.
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1
Fundamentals of interactive computer graphics
Chapter 1: What is interactive graphics; Chapter 2: Basic interactive graphics programming; Chapter 3: Graphics hardware; Chapter 4: Implementation of a simple graphics package; Chapter 5: Interaction devices and techiques; Chapter 5: Interaction devices and techniques; Chapter 6: The design of ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1
Design and development; Technical specifications (MiG-21PFM, Type 94); Main MiG-21 versions, modifications and projects; Operational history.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0
F-111 & EF-111 units in combat
Chapter one: Genesis of a heavy hitter; Chapter two:Vietnam ; Chapter three: El Dorado Canyon; Chapter four: Desert storm; Chapter five: Raaf and the F-111 legacy.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 0