- The art of game design : a book of lenses
- Tác giả: Jesse Schell
- Phiên bản:3rd ed.
- Nhà xuất bản: CRC Press - London
- Năm xuất bản: 2020
- Số trang:610 p.
- Kích thước:25 cm.
- Số đăng ký cá biệt:53047
- ISBN:9781138632059
- Mã Dewey:794.81536
- Đơn giá:0
- Vị trí lưu trữ:03 Quang Trung
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:2/4
- Từ khóa:Computer games, design, video games
- Chủ đề: Computer games--Design
- Chuyên ngành: Khoa Công Nghệ Thông Tin
- Tóm tắt: Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.
- Sách điện tử:http://thuvienso.duytan.edu.vn/handle/123456789/295847
Sách cùng chuyên ngành
Sách cùng chủ đề
- Godot 4 game development projects : build five cross-platform 2D and 3D games using one of the most powerful open source game engines
- Mastering game design with unity 2021 : immersive workflows, visual scripting, physics engine, gameobjects, player progression, publishing, and a lot more
- Unity game development cookbook : essentials for every game
- Practical game design : learn the art of game design through applicable skills and cutting-edge insights
- Game programming algorithms and techniques : a platform-agnostic approach