- Computational geometry and computer graphics in C++
- Tác giả: Michael J. Laszlo
- Nhà xuất bản: Prentice Hall - NJ.
- Năm xuất bản: 1996
- Số trang:266 p.
- Kích thước:25 cm
- Số đăng ký cá biệt:34724
- ISBN:0-13-290842-5
- Mã Dewey:006.66
- Đơn giá:0
- Vị trí lưu trữ:Tồn kho (03 Quang Trung)
- Ngôn ngữ:English
- Loại tài liệu:Sách Chuyên ngành
- Đang rỗi/ Tổng sách:1/1
- Từ khóa:Computer graphics
- Chủ đề: C++ & Computer graphics
- Chuyên ngành: Khoa Công Nghệ Thông Tin
- Tóm tắt: This book provides students and programmers with practical and relatively simple methods for solving basic problems from the fields of computational geometry and computer graphics. It includes fully functioning, object-orriented C++ implementations of practical data structures and algorithms and coverage of the fundamentals of design and analysis of algorithms, data structures, and geometric data structures as they relate to computational geometry and comnputer graphics methods... .
Sách cùng chuyên ngành
- Learning Perl: making easy things easy and hard things possible : 8th ed.
- Computer networking bible 3 in 1 : the complete crash course to effectively design, implement and manage networks. Including sections on security, performance and scalability
- Digital forensics and incident response : incident response tools and techniques for effective cyber threat response : 3rd ed.
- Computer networking : a top-down approach : 8th ed.
- Security engineering : a guide to building dependable distributed systems : 3rd ed.
Sách cùng chủ đề
- Physically based rendering : from theory to implementation : 4th ed.
- Fundamentals of computer graphics : 5th ed.
- Mathematics for game programming and computer graphics : explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
- Squeaky clean topology in Blender : create accurate deformations and optimized geometry for characters and hard surface models
- Computer graphics programming in OpenGL with C++ (kèm CD)