CSDL SÁCH
KPT Bryce
Duyệt theo:
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1. In the beginning, the history and background of bryce; 2. An introduction to bryce; 3. Camera and scene; 4. Brycean objects; 5. Streamline your brying; 6. Editing and the internal bryce grid; 7. Booleans and multiple object construction; 8. Terrains, symmetrical lattices ...
- Vị trí lưu trữ: 03 Quang Trung
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