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Premiere pro for filmmakers

Tác giả: Sonja Schenk

The Digital Filmmaking Handbook presents Premiere Pro for Filmmakers, the editing handbook you’ve been waiting for. Everyone edits video, at least a little bit. But there’s a huge difference between trimming a clip for social media and truly making a film, whether it’s short, long, or episodic. ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Machine learning with PySpark

Tác giả: Pramod Singh

This book starts with the fundamentals of Spark and its evolution and then covers the entire spectrum of traditional machine learning algorithms along with natural language processing and recommender systems using PySpark. Machine Learning with PySpark shows you how to build supervised machine ...

  • Phiên bản: 2nd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 2
  • Đang rỗi: 2
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E-discovery tools and applications in modern libraries

Tác giả: Egbert De Smet, Sangeeta N Dhamdhere

This publication explores several emerging trends and concepts essential to electronic discovery, such as library portals, responsive websites, and federated search technology. The timely research presented within this publication is designed for use by librarians, graduate-level students, ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 1
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Blueprints visual scripting for unreal engine 5 : unleash the true power of Blueprints to create impressive games and applications in UE5

Tác giả: Marcos F. Romero, Brenden Sewell

The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later ...

  • Phiên bản: 3rd ed.
  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 4
  • Đang rỗi: 2
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Unreal engine C++ the ultimate developer's handbook : learn C++ and unreal engine by creating a complete action game

Tác giả: Stephen Seth Ulibarri

Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and packaging a complete hack and slash action game. Implement combat, AI and Behavior Trees, animation, gameplay mechanics, interfaces and delegates, collision and physics, ray casting, game ...

  • Vị trí lưu trữ: 03 Quang Trung
  • Tổng sách: 1
  • Đang rỗi: 0