Khoa Công Nghệ Thông Tin

This latest fascicle covers the generation of all trees, a basic topic that has surprisingly rich ties to the first three volumes of The Art of Computer Programming. In thoroughly discussing this well-known subject, while providing 124 new exercises, Knuth continues to build a firm foundation for ...
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User stories applied for agile software development
Part 1: Getting started; Part 2: Estimating and planning; Part 3: Frequently discussed topics; Part 4: An example; Part 5: Appendices.
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The art of Computer Programming : volume 4 : generating all combinations and partitions, fascicle 3
This fascicle includes a bounty of creative exercises, as well as intriguing challenges posed by yet-unsolved questions.
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ew chapters in the 8th edition: - Security engineering, showing you how you can design software to resist attacks and recover from damage; - Service-oriented software engineering, explaining how reusable web services can be used to develop new applications; - Aspect-oriented software development, ...
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The art of Computer Programming : volume 4 : generating all tuples and permutations, fascicle 2
It discusses the generation of all n-tuples, then extends those ideas to all permutations. Such algorithms provide a natural motivation by means of which many of the key ideas of combinatorial mathematics can be introduced and explored. In this and other fasicles of Volume 4, Knuth illuminates ...
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