Khoa Công Nghệ Thông Tin
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Data structures and program design in C
Chapter 1: Programming principles; Chapter 2: Introduction to software engineering; Chapter 3: Stacks and recursion; Chapter 4: Queues and linked lists; Chapter 5: General lists; Chapter 6: Searching; Chapter 7: Sorting; Chapter 8: Tables and information retrieval; Chapter 9: Binary search trees; ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1
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Interactive Computer Graphics in X/Book and Disk
Contents: Windows and graphics; Event driven computing; Icons and games; Fundamentals of the X window system; Drawing with the X window system; Event handling in the X window system; Graphical computing; The X window system toolkit; Using toolkits.
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1
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Computer architecture and logic design
Chapter 1: Computer operation; Chapter 2: Number systems; Chapter 3: Boolean algebra and gate networks; Chapter 4: Logic design; Chapter 5: The arthmetic logic unit; Chapter 6: The memory element; Chapter 7: Input/Output devices; Chapter 8: Buses and interfaces; Chapter 9: The control unit; ...
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1
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Chapter 1: Understand this first; Chapter 2: beginning with TCP/IP; Chapter 3: TCP/IP: An overview; Chapter 4: What is telnet; Chapter 5: What is FPT; Chapter 6: What is the world wide web; Chapter 7: What is SMTP; Chapter 8: TCP/IP addressing; Chapter 9: What is X.
- Vị trí lưu trữ: 03 Quang Trung
- Tổng sách: 1
- Đang rỗi: 1
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Chapter 1: What is compression; Chapter 2: An introduction to image; Chapter 3: Entropy coding; Chapter 4: Predictive coding; Chapter 5: Transforms; Chapter 6: Quantization; Chapter 7: Jpeg; Chapter 8: Motion compensation; Chapter 9: Mpeg 1; Chapter 10: Mpeg 2; Chapter 11: Audio compression; ...
- Vị trí lưu trữ: Tồn kho (03 Quang Trung)
- Tổng sách: 1
- Đang rỗi: 1