Introduction to 3D game programming with DirectX 11
Vật mang tin: CD
            
                
                    Mã phân loại:
                    005.1
                
            Ký hiệu: 31514
            
                
                    Nhà xuất bản:
                    Mercury Learning and Information
                
            Số ĐKCB: 31514
            
                
                    Năm xuất bản:
                    2012
                
                
                    Chuyên ngành:
                    Công nghệ phần mềm
                
            Ngôn ngữ: English
            
            Nơi lưu trữ: 03 Quang Trung
                            
            Từ khóa: DirectX; Computer games; Programming
                
            
            Chủ đề:
                
                Computer game--Programming
                 & 
                DirectX
                
            
            
              
            Tóm tắt:
The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation and the compute shader, and covers advanced rendering techniques such as ambient occlusion, normal and displacement mapping, shadow rendering, particle systems, and character animation. Includes a companion DVD with code and figures.

 
                        
                    





